Game Studies and Engineering
- Master of Science (MSc) oder Master of Arts (MA)
- 4 Semester
- Inklusive Praxissemester, Internationaler Studiengang, Vollzeitstudium
- Interdisziplinäres Studium
Contents of the degree programme
The new Master’s degree programme Game Studies and Engineering is a transdisciplinary programme, instructing you on technical as well as analytical and ethical issues regarding video- and other games. Students with a bachelor degree in Computer Sciences or/and Humanities, an interest in the development, analysis, critical reflection of videogames and proficiency in spoken and written English, are encouraged to enroll in this programme. The focus of the curriculum is on the the multifold nature and contextualisation of games with regard to an array of different but interconnected areas of investigation.
The programme provides you with a platform to learn, study, and create games and multimedia applications. Engaged and motivated teachers and bottom-up teaching methods will involve you in game studies and game engineering and production. The practical nature of the program will be underpinned by a project semester as an integral part of the curriculum and international partners – including universities and companies – will connect you beyond campus limits.
- Interdisciplinary Master‘s programme game studies and game engineering
- Taught entirely in English
- Engaged and motivated lecturers
- International partner universities and companies
- Practical work, i.e. a semester-long project
- Bottom-up teaching methods to involve you in game studies and game making
- A platform to learn, study and make great games and multimedia applications
Mag. Dr. phil. René Schallegger | Assistant Professor of Game StudiesVideogames are the leading medium of the 21st century, so we need to see diversified, creative, and critically reflected designs. We provide our students with the competences it takes to effectively shape the future of the medium.
Additonally, you will learn about narrative and aesthetic aspects of games and their history, the technical process of game production, engineering and tools used, the game development and design process as a complex system involving different roles and competences, as well as ethical considerations and responsibilities of game developers.
Application period: 1 May to 31 August 2017.
To apply for the Master’s programme, applicants have to register online first. After they have created their personal account for registration, applicants have to upload a letter of motivation in English as well as further documents needed for the administrative procedure, such as a CV, a transcript of records, a Bachelor’s certificate as well as a copy of their passports. Incomplete applications cannot be considered. Applicants who meet the requirements will be considered by the committee and invited to a personal interview. This interview may also be carried out in the form of a video conference via Skype.
- A bachelor degree in computer sciences or humanities
- English language proficiency in writing and speaking (level C1)
- A strong interest in video and computer games
Graduates will receive a Master of Science (MSc) or a Master of Arts (MA), depending on their chosen specialization during the programme. A degree in Game Studies and Engineering will allow you to work in the games industry as valuable team members with a wide range of skills. The interdisciplinary nature of the programme, combining technical, analytical, and critical competences, will give you an advantage over one-sided schooling. In addition, graduates will be able to work in the creative and media industry with or without relation to videogames.
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